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Bullets Per Minute (BPM)showcases all of this and is one of the biggest games within the rhythm shooter genre, making it an important one as well. Unlike its counterpart in Metal: Hellsinger,which has some very powerful sigils, players have a wide variety of things on top of the abilities that their characters have. These can help make taking down the hordes of enemies substantially easier. One of those things that can help players are equipables, which they can wear on them and will have either a passive or active effect. This list will help players figure out what the best ones are since BPM offers a wide range of options.

6 Ymir’s Crown

Since all equipable items can be worn on specific body parts like a helmet, players can create unique builds that will impact gameplay quite a bit. One helmet that changes the flow of each level is Ymir’s Crown, which in a game like Bullets Per Minute is quite important. As long as players are shooting, and staying on the beat, getting through the levels comes with ease, and this helmet can help with that. Its description is that it echos the player’s attacks, meaning if they shoot an enemy, there will be a follow-up shot without using any ammo.

This, much like Metal: Hellsinger,allows players to stay on the beat more often, and with ease, which is rather important in these types of games. If players are reloading less, they’ll be on the offensive a lot more by shooting more, which can make them play more aggressively. They won’t feel overwhelmed as much, since they can put out double the amount of shots without losing ammo, which in turn makes them fight in a fluid motion.

5 Dragon’s Skin

One of the main things about rhythm shooters is that they’re rouge-like games, meaning once players die, they have to restart the whole level. However, BPM has tons of things that can help players survive longer, and one of the best pieces of armor in the game allows just that. Giving players a shield makes them harder to take down, and lets them take on more damage, which is way more useful in these types of shooters. On top of that, it doesn’t go away. If players lose their shield by 25%, it’ll recharge, allowing them to get back into the fight much easier.

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It also regenerates quite quickly but also depending on the song that’s being played. It comes back 5% every second beat, which is huge for a game like BPM. Since it comes back fast, players can reengage better, and also fight in a more comfortable manner, since they can now take on more damage before their health gets affected. This way, they can stay alive longer, and get farther in BPM.

4 Helm Of Precision

In rhythm shooters, the best way to get things going is by consistently shooting, which amplifies the rhythm gameplay in these games. Both BPM and Metal: Hellsinger share this quality, that the music makes everything better, especially when players are feeling the momentum. But keeping and maintaining that momentum is another thing. The Helm of Precision allows that by giving players auto-aim, which makes building up the multipliers even easier.

If they have this equipped, the levels become easier, and BPM becomes more accessible since now they’re hitting enemies more often. When this happens, players may be taking less damage since they can down more enemies. Once that happens, as mentioned before, the music starts to pick up, making it even easier to keep on the beat. This helmet just makes things a lot better for players, from the score to making the music louder, which in turn makes BPM a fun experience.

3 Rhythmic Chaos Boots

As mentioned before, keeping on the beat is what matters the most, and in order for players to get kills and have the attacks do more damage, staying on beat does that. These boots encourage players to stay on the beat, because of what happens when they do. First, every time they enter a new room, the boots deal damage to nearby enemies on every beat for 4 beats in total, then the boots deal damage on every 4 beats to nearby enemies. This way, even if players aren’t shooting, they’ll still be attacking, allowing them to clear rooms quickly.

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On top of that, if they have Hermóðr’s Enchantment, which increases speed for every 8 beats, players can do damage often because of the ability they have on. These boots just make the player output way more damage, giving them an upper hand over the enemies. Plus, these boots also help them keep the momentum easier since they don’t have to be shooting as much because the boots are doing the rest of the work. So it’s a good idea for players to have them on once they get them.

2 Lion Heart

Since BPM only gives players one life, it’s a good idea for them to have something that helps cushion the one life. This comes in the form of the Lion Heart armor, which gives the player one extra life. This armor can come in handy, especially if players are playing on the harder levels because everything hurts way more. However, what they should note, is that once they die, the armor gets consumed, so players should understand its one-time use.

If they die, they can come back with 50 hp back. However, if they have Gunnr’s bracelet, they’ll come back with 100 hp, which helps out quite a bit. If they have this piece of armor equipped, players won’t have to fight as hard, because they know if they die, they can come back with a little or a lot of health. This makes getting through each level easier to do, and in turn, can make players stress out less, because of the overwhelming hordes of enemies coming down on them.

1 The Best Defense

In order for players to keep up the momentum, and keep the beat going at a consistent rate, they need to be shooting more often than not. When they reload, they may lose out on some easy shots that otherwise would have made their points go up, and will also give them breathing room. The Best Defense armor helps players be consistent. By giving them infinite ammo, they can focus on shooting, rather than when they need to reload because they won’t need to.

Pairing the armor with any of the best weapons in BPM makes players a threat because now all they will be doing is shooting. And since they’ll be just attacking, players can be consistent. This helps in these types of games because as long as they’re keeping on the beat, by shooting enemies, they won’t lose momentum. As mentioned before, reloading can hinder the players because they may reload in a bad spot, which causes them to lose everything. However, with this armor, they won’t need to worry about that, since the ammo does not stop.

Bullets Per Minute (BMP) is available now on Xbox Series X/S, Xbox One, PS5, PS4, Nintendo Switch, and PC.

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